Cocos Creator

EMB Mission Bound Taiwan

Created Date

February 22, 2025

Employment Type

Full time

Location

Hybrid

Engineering

Work conten

1. Use Cocos engine to develop games and related applications.
2. Work closely with the design team to participate in game design and gameplay optimization.
3. Implement game functions and special effects to ensure high performance and smooth game experience.
4. Solve technical problems in the game development process and optimize program performance.
5. Test, debug and maintain game applications to ensure stable operation.
6. Work with cross-departmental teams to ensure on-time delivery of projects.

Requirements

Work experience
3 years or more

Educational requirements
College and above

Department Requirements
Not restricted

Language requirements
Not restricted

Good at tools
Not restricted

Work skills
Not restricted

Other conditions
1. At least 2 years of experience in Cocos game development. 2. Possess creativity and passion for game development. 3. Familiar with 2D game design and physics engines. 4. Familiar with WebSocket, HTTP transmission mode operation and familiar with serial backend API, data stream processing. Bonus points (optional): – Unity development experience. – Unreal development experience. – Past game portfolio will be given priority.